Clear() override | fst::PruneQueue< Queue, NaturalLess< Weight >, ClassFnc > | inlinevirtual |
Dequeue() override | fst::PruneQueue< Queue, NaturalLess< Weight >, ClassFnc > | inlinevirtual |
Empty() const override | fst::PruneQueue< Queue, NaturalLess< Weight >, ClassFnc > | inlinevirtual |
Enqueue(StateId s) override | fst::PruneQueue< Queue, NaturalLess< Weight >, ClassFnc > | inlinevirtual |
Error() const | fst::QueueBase< Queue::StateId > | inline |
Head() const override | fst::PruneQueue< Queue, NaturalLess< Weight >, ClassFnc > | inlinevirtual |
NaturalPruneQueue(const std::vector< Weight > &distance, std::unique_ptr< Queue > queue, const ClassFnc &class_fnc, Weight threshold) | fst::NaturalPruneQueue< Queue, Weight, ClassFnc > | inline |
PruneQueue(const std::vector< Weight > &distance, std::unique_ptr< Queue > queue, const NaturalLess< Weight > &less, const ClassFnc &class_fnc, Weight threshold) | fst::PruneQueue< Queue, NaturalLess< Weight >, ClassFnc > | inline |
QueueBase(QueueType type) | fst::QueueBase< Queue::StateId > | inlineexplicit |
SetError(bool error) | fst::QueueBase< Queue::StateId > | inline |
StateId typedef | fst::NaturalPruneQueue< Queue, Weight, ClassFnc > | |
Type() const | fst::QueueBase< Queue::StateId > | inline |
Update(StateId s) override | fst::PruneQueue< Queue, NaturalLess< Weight >, ClassFnc > | inlinevirtual |
Weight typedef | fst::PruneQueue< Queue, NaturalLess< Weight >, ClassFnc > | |
~NaturalPruneQueue() override=default | fst::NaturalPruneQueue< Queue, Weight, ClassFnc > | |
~PruneQueue() override=default | fst::PruneQueue< Queue, NaturalLess< Weight >, ClassFnc > | |
~QueueBase()=default | fst::QueueBase< Queue::StateId > | virtual |