DetStringComposeStateTable(const Fst< Arc > &fst1, const Fst< Arc > &fst2) | fst::DetStringComposeStateTable< Arc, StateTuple > | inline |
DetStringComposeStateTable(const DetStringComposeStateTable< Arc, StateTuple > &table) | fst::DetStringComposeStateTable< Arc, StateTuple > | inline |
Error() const | fst::DetStringComposeStateTable< Arc, StateTuple > | inline |
FindEntry(StateTuple::StateIds) const | fst::VectorBiTable< StateTuple::StateId, StateTuple, ComposeState2Fingerprint< StateTuple > > | inline |
FindId(const StateTuple &entry, bool insert=true) | fst::VectorBiTable< StateTuple::StateId, StateTuple, ComposeState2Fingerprint< StateTuple > > | inline |
FindState(const StateTuple &tuple) | fst::VectorStateTable< StateTuple, ComposeState2Fingerprint< StateTuple > > | inline |
Fingerprint() const | fst::VectorBiTable< StateTuple::StateId, StateTuple, ComposeState2Fingerprint< StateTuple > > | inline |
Size() const | fst::VectorBiTable< StateTuple::StateId, StateTuple, ComposeState2Fingerprint< StateTuple > > | inline |
StateId typedef | fst::DetStringComposeStateTable< Arc, StateTuple > | |
StateTable typedef | fst::DetStringComposeStateTable< Arc, StateTuple > | |
StateTuple typedef | fst::VectorStateTable< StateTuple, ComposeState2Fingerprint< StateTuple > > | |
Tuple(StateId s) const | fst::VectorStateTable< StateTuple, ComposeState2Fingerprint< StateTuple > > | inline |
VectorBiTable(const ComposeState2Fingerprint< StateTuple > &fp=ComposeState2Fingerprint< StateTuple >(), size_t table_size=0) | fst::VectorBiTable< StateTuple::StateId, StateTuple, ComposeState2Fingerprint< StateTuple > > | inlineexplicit |
VectorBiTable(const VectorBiTable< StateTuple::StateId, StateTuple, ComposeState2Fingerprint< StateTuple > > &table) | fst::VectorBiTable< StateTuple::StateId, StateTuple, ComposeState2Fingerprint< StateTuple > > | inline |
VectorStateTable(const ComposeState2Fingerprint< StateTuple > &fingerprint=ComposeState2Fingerprint< StateTuple >(), size_t table_size=0) | fst::VectorStateTable< StateTuple, ComposeState2Fingerprint< StateTuple > > | inlineexplicit |